Inspired by the medieval fortress in southern France of the same name, Carcassonne is a tile-laying game in which players fill in the countryside around the fortified city. Players choose from tile...
Now five to six players can explore and settle Catan! In the Catan: 5-6 Player Extension you control a group of settlers exploring and taming the uncharted lands of Catan. Embark on a quest to se...
About the game
CATAN Junior takes families with children ages 6 and up to a place quite different from Catan as we know it. There are no "settlers" around here. Instead, the players slip into the ...
To begin the game, we build the game board using hexagonal terrain tiles. CATAN is born - a beautiful island with mountains, pastures, hills, fields, and forests, surrounded by the sea.
Each of us...
Between Frankenstein and your Granny, who counts on their fingers?And between Beyoncé and Darth Vader, who eats kiwis with the skin on?Each round, 8 Contestants will face off in a tournament of wac...
Cheers To The Governor is a cooperative party game intended for large groups and loud nights. Based off a popular summer camp activity, Cheers To The Governor has been reimagined into a more practi...
The era of the dinosaurs is here! Your goal in Chomp is to form herds of dinos and make sure they are all fed. Herbivores and carnivores both need food sources, but if the carnies are not properly ...
The classic Choose Your Own Adventure series comes to life in this new narrative adventure game. Will you survive the House of Danger?
Discover a thrilling adventure investigating criminal activity...
Discover a new means of communication in Concept, an easy-to-learn, but frequently challenging board game!Using a game board covered in icons that can represent everything from a computer motherboa...
Can you save the six magical creatures from the Black Dragon? Use the dragon’s crystal magic against it by arranging the cavern cards to save the magical creatures. Crystallo is a simple to learn s...
Transform into a dandelion to float on a gentle breeze and plant your seeds in beautiful gardens. Roll your eleven dice and plan your movements. Landin the best gardens, blow your opponent’s seeds ...
Quest for the favor of the gods with Dice Forge, a board game from Libellud that challenges you to harness your powers and challenge up to three other players in a battle for dominance. During the ...
Each player is the storyteller in turn. The storyteller chooses a card from their hand and gives a clue (word, phrase, song...). The other players choose the card in their hand that best fits this ...
New islands have emerged from the ocean and as scientists, you must research the new, developing ecosystems present there! Watch the islands on the board grow in three dimensions as you learn more ...
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the head of a group ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '